void InitiateRefresh (void)
{
	RAMpnt=&cMatrix[0][1];
	cRowCount=0;
				//Initiate the transmission by writing the first byte
				//The rest get sent in assembler
	PRT0DR |= FLM;
	cByteCount=4;
				//Update the display here
				//Display();
	SPIM_1_SendTxData(cMatrix[0][0]);
}

void RefreshMatrix (void)
{
 	if (cStatus & LP_DONE)
 	{
 		cStatus &= ~LP_DONE;
  		if (cRowCount<23)
 		{
 			cRowCount++;
 			RAMpnt=&cMatrix[cRowCount][1];
 			cByteCount=4;
 				//Sending four more bytes
			SPIM_1_SendTxData(cMatrix[cRowCount][0]);
 				//Send first byte
 		}
 		else {
 			InitiateRefresh();
 				//Only update here
 		}
 				//Only get here every 1 ms
 				//So can use as basis of ms timer
 		if (cFlashCount!=0)
 		{
 			cFlashCount--;
 		}
 		if (cYellowCount!=0)
 		{
 			cYellowCount--;
 		}
 		if (cCount!=0)
 		{
 			cCount--;
 		}
 	}
}